Surface-Based Efficient Cloud Visualisation for Animation Applications
نویسندگان
چکیده
For the local TV presentation of weather forecast data it is important to have high-quality and fast visualisation of clouds. In this paper we present surface-based methods for the high performance visualisation of clouds from data produced by a routine meteorological weather simulation. Isosurfaces, which are originally too coarse because of the data grid resolution are refined and deformed. The refined geometry is used for a light simulation and transparency computation.
منابع مشابه
Simulation and animation of deformable bodies
The generation and visualisation of moving virtual objects is of particular concern in computer graphics. Most notably, the animation of deforming models is complex depending on mechanical properties and the variability of the geometry. Purely geometric methods are, to some extend, sufficient to compute natural movements and deformations of a body. In other cases, a physics-based simulation is ...
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